The Bridge
Players are trying to cross the bridge. However, there is a chance that each plank might break!
Action Phase
Winning/Special Conditions
Action Phase
- Each player starts at the beginning of the bridge and then have a decision to make for each round: Taking 1 step or leaping for 2 steps.
- When a player takes a step, the host will do a .pick break, no break. If the the pick=no break, the player is safe until they take their next step.
- If the pick=break the host will roll to see if the player falls or is able to balance on the bridge. The recommended roll is 100 for the player and 100 for the bridge. If the player loses the roll, they fall through the bridge and are eliminated.
- With each eliminated player, the remaining players become more aware of the danger and gain an amount to their roll (recommended +5 for each elimination).
- If the player decides to leap for 2 steps, the plank auto breaks and they must roll against the bridge. Any additions to their roll that they gained from before are negated in a 2 step roll as they aren't being as cautious. Players may not choose to leap 2 steps if their next step is the last plank of the bridge.
Winning/Special Conditions
- If at the end of a round, more than 1 player has reached the last plank, the remaining players will roll battle to determine who crosses first and is considered the winner.
- If no players are left at the end of the round, all players that decided to take 1 step are saved and brought back.
- If only 1 player is left at the end of the round, they are considered the winner. Everyone else that was eliminated that round roll battles to decide second in DD situations. The recommended size of the bridge is 8 planks. (Players start at 0)
Theme by Paradise