Rumble
Phase 1
- The host will gather a Player List (PL) and then select 3 players from the PL using .pick. The 3 players selected will be added to a Rumble List (RL) and removed from the PL.
We randomly picked: Player 3
Host: .pick Player 1, Player 2, Player 4, Player 5, Player 6
We randomly picked: Player 1
Host: .pick Player 2, Player 4, Player 5, Player 6
We randomly picked: Player 6
Host: Player 1, Player 3, and Player 6 will start the match!
Host: RL: Player 1, Player 3, Player 6
Host: PL: Player 2, Player 4, Player 5
- When the RL and PL are set up, the game can begin.
Phase 2
- There will be 2 attacks in every round. AI is on for all attacks.
- The first attack will be determined by the host using .pick to select a player in the RL. That player will then select another player in the RL to attack, and the host will roll 90 vs. 100.
- The second attack will be determined by the host using .pick to select a player from the PL. That player will be removed from the PL and added to the RL, and the player will select another player from the RL to attack. The host will roll 115 vs. 100 for this attack.
- This phase continues until there are no players left in the PL and all players are in the RL. Once this happens, the host will continue to use .pick to determine who attacks, and AI will remain on.
Finals
- Once there are 2 players left, the host will turn AI off and have the two players battle 100 vs. 100 to determine the winner.
- If there are only 2 players left but one of them has not entered the match yet, that player will be allowed to attack the opponent using the 120 vs. 100 roll by entering the match, and if they are unsuccessful, then the host will roll 100 vs. 100 no AI to finish the game.
For some examples of battle situations, check out the Rumble Examples page.
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