Pokéathlon
Phase 1
Phase 2
Advantages Table
- Host Gathers the PL and gives each player 3 mons.
- The Players start from 0 and have to reach the finish line (600) before any other player, going through 3 racing zones along the way.
Phase 2
- The host decides the order of the 3 zones to race in by:
- .pick Ruins, Grassland, Graveyard, Lake, Desert, Volcano, Ice Cave, Trick Room
- Players send out 1 of their Pokémon to race in each zone
- Each player can choose to move or use an attack.
- Pokémon with an advantage can move 1 extra time each round. (For a dual type Pokémon if both types have advantage: Moves 2 extra times), or attacks a nearby Pokémon to mirror their next movement.
- An attack can only be used on self or a player within 50 feet
- Each zone lasts 200 spaces, meaning the first zone ends at 200 and the second at the 400 mark, at which point the players change their Pokémon for the next zone. At the 600 mark, the race ends.
- If a Pokémon reaches the end of a zone and has remaining movement, the player's Pokémon can move or use its attack in the same round.
- When a Pokémon enters zone 3, at the end of that round, all players with Pokémon still in zone 1 are eliminated. And similarly when a Pokémon completes the race, all players with Pokémon still in zone 2 are eliminated.
- For second place, roll battle with all players still in the race where their rolls are whatever space they are on (e.g. If Pokémon on space 469, roll is 469.)
Advantages Table
Note: If the result is negative: no movement.
Attacks Table
Attacks Table
Note: Speed effects are Stackable: 2x -> 3x -> 4x(Max) OR 0.5x -> 0.33x -> 0.25x(Min)
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