Lucky 7
Host makes a PL and starts everyone out with $100.
Players make bets in chat:
e.g. Bet $20 on 7
e.g. Bet $10 under 7
- The host sets a timer (for 1 min or however long they want) (.timer 1). All bets are to be placed before the timer ends.
- After all bets are placed, the host rolls .roll 2d6
BETTING
BETS: The bets are made on the sum of the rolls.
WIN/LOSE:
Players collect their winnings and/or lose their bets.
The betting round is played for a total of 2 times before attacks.
ATTACKING:
- After betting round, host asks players for attacks. Attacks are done HG style with the roll strength = cash in hand.
- On a successful attack, the loser dies.
- On a failed attack, the attacker loses half (rounded down) his cash to the bank. (99 -> 50)
- If a player runs out of money, they die.
Note: The game goes as: Betting -> Betting -> Attacking -> Betting -> Betting -> Attacking … until only 1 player is left
If 2 players are left at the beginning of an attacking round, AI is off.
Players make bets in chat:
e.g. Bet $20 on 7
e.g. Bet $10 under 7
- The host sets a timer (for 1 min or however long they want) (.timer 1). All bets are to be placed before the timer ends.
- After all bets are placed, the host rolls .roll 2d6
BETTING
BETS: The bets are made on the sum of the rolls.
- Each Player MUST place a bet.
- Bets must be at least $10 each.
- Bets can be made on:
- Below 7 (2-6)
- Over 7 (8-12)
- On 7 (exactly 7)
WIN/LOSE:
Players collect their winnings and/or lose their bets.
- Successful bet on under 7 or over 7: Host returns an equal bet to the player. (e.g. if you start with 100 and bet 20, you will end with 120 by winning)
- Successful bet on 7: Host returns double an equal bet to the player. (e.g. if you start with 100 and bet 20, you will end with 140 by winning because 20 * 2 = 40)
- Unsuccessful bet: Player loses the bet.
The betting round is played for a total of 2 times before attacks.
ATTACKING:
- After betting round, host asks players for attacks. Attacks are done HG style with the roll strength = cash in hand.
- On a successful attack, the loser dies.
- On a failed attack, the attacker loses half (rounded down) his cash to the bank. (99 -> 50)
- If a player runs out of money, they die.
Note: The game goes as: Betting -> Betting -> Attacking -> Betting -> Betting -> Attacking … until only 1 player is left
If 2 players are left at the beginning of an attacking round, AI is off.
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