Kabaddi
Phase 1
Phase 2
Phase 3
Finals
- Host divides the PL into 2 teams
- The first move is decided by !pick team1, team2
- In case of an unbalanced team, the team with fewer players goes first.
Phase 2
- The attacking team decides upon a player to send for attack on the opposing team, and tells the host. (This can be done by a roll battle: Loser attacks)
- Attacking roll: !roll 80+10
- Defending roll: !roll Xd100 (where X is the number of players on the defending team)
- All players below the attacking roll are eliminated. For a multiple elimination, the attacker can choose to bring back 1 player from their own team that had previously been eliminated.
- If all defense rolls are greater than the attack, the attacker returns to their team and nothing happens.
- If any defending player rolls a number greater than or equal to 91, the attacker is eliminated, and all defenders are safe.
Phase 3
- After the roll battle happens, the attacking team becomes the defender and the defending team becomes the attacker.
- Repeat Phases 2 and 3 until 1 team remains.
Finals
- Once only 1 team remains, HG for the remaining players or the surviving team. If only one player remained, roll battle between the players who died on the winning team to determine second place.
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