Minigames
They're like games but smaller by a slim margin.
They're like games but smaller by a slim margin.
Minigames are hosts that have a unique twist to them. Below are some examples of minigames that could be hosted during this event, along with examples of how points would be awarded for them. Players will be awarded points for the minigames in addition to earning points based on the points system for official games at the end of a minigame.
Maze: Players pick left and right in PMs. Players get boosts or fight each other depending on what they choose. Give 1 leaderboard point per each turn the player survives (for everyone)
Objectives: Host Kill Streak with multiple conditions. The person to complete all conditions first wins. Give 1 point per objective completed (to everyone)
Round Robin: Take down everyone else in the game at least once. Defense kills can apply to make it faster. Give 1 point per kill (to everyone)
Second Wind Resistance Empire Roll Switch HG: You can even add AI if you want. 1 point per kill (to everyone)
Mob: Players choose how many critters (can be customized) they want to fight. Then they roll against the mob with Xd10 (X being the nnumber if critters that they choose to fight). Give them leaderboard points based on how many critters they beat. If the player loses, they lose all the points they earned. Players may choose to stop at any time and keep their points.
The Rope: Like The Bridge theme, but if you lose against the Rope, people ahead of your last spot have a 25% chance to fall off. 1 point per step successfully taken (to everyone)
Anonymous Bounty: Everyone is assigned (in secret) a target player they need to beat to win the game. Each target is different for each player. Rolls play out like HG with AI, except if someone defeats someone that is not their target the defender does not die. (They do get 1 point per kill though, whether it is their target or not.) First person to beat their target wins.
Leaderboard Blackjack: Blackjack, but you're gambling with a currency of a small number of LB points (around 10 to start, can go up or down). Possible to do this minigame with other Casino games as well.
Maze: Players pick left and right in PMs. Players get boosts or fight each other depending on what they choose. Give 1 leaderboard point per each turn the player survives (for everyone)
Objectives: Host Kill Streak with multiple conditions. The person to complete all conditions first wins. Give 1 point per objective completed (to everyone)
Round Robin: Take down everyone else in the game at least once. Defense kills can apply to make it faster. Give 1 point per kill (to everyone)
Second Wind Resistance Empire Roll Switch HG: You can even add AI if you want. 1 point per kill (to everyone)
Mob: Players choose how many critters (can be customized) they want to fight. Then they roll against the mob with Xd10 (X being the nnumber if critters that they choose to fight). Give them leaderboard points based on how many critters they beat. If the player loses, they lose all the points they earned. Players may choose to stop at any time and keep their points.
The Rope: Like The Bridge theme, but if you lose against the Rope, people ahead of your last spot have a 25% chance to fall off. 1 point per step successfully taken (to everyone)
Anonymous Bounty: Everyone is assigned (in secret) a target player they need to beat to win the game. Each target is different for each player. Rolls play out like HG with AI, except if someone defeats someone that is not their target the defender does not die. (They do get 1 point per kill though, whether it is their target or not.) First person to beat their target wins.
Leaderboard Blackjack: Blackjack, but you're gambling with a currency of a small number of LB points (around 10 to start, can go up or down). Possible to do this minigame with other Casino games as well.
Event by Guishark & zyg