Kill Streak
Game Objectives (one is selected by the host for the game):
How to Play
Modifications
Streaks: Streaks are counted for each successful kill. They reset on a death. After reaching specific streaks, the players gain abilities as follows:
- First player to (20) points wins.
- First player to (8) kills wins.
- Player with most points after (10) rounds wins
- Player with the most kills after (10) rounds wins.
- Player who gets (5) - kill streak (1) times wins.
How to Play
- Host makes 2 PLs: Alive and Dead, and ask for attacks. In the beginning, all players are in the Alive list.
- Only the players in the Alive list can attack other players from Alive list.
- Players in the Dead list can’t attack or be attacked.
- Players can choose not to attack if they wish.
- Attacks are done in a random order which is determined by using the .pick command.
- Attackers and defenders both roll 100.
- If the attacker loses, nothing happens.
- If the defender loses, +3 points to attacker, the defender dies and can no longer attack this round. They rest the next round in the Dead PL, and respawn after that.
- If an attack is targeted at a player that has already been eliminated that round, the attack still goes through, and the attacker gets +1 on a successful attack.
- All surviving players at the end of a round get +1.
Modifications
Streaks: Streaks are counted for each successful kill. They reset on a death. After reaching specific streaks, the players gain abilities as follows:
- 3-kill streak: +10 to attack or defence
- 5-kill streak: +30 to attack and defence (+ 3-kill bonus)
- 7-kill streak: Can attack twice per round
- 10-kill streak: Reroll 1 incoming attack
- 15, 20, 25, …. : Reroll 1 incoming attack
Theme by Tushavi