Boss Battle
(Winner of NBT X)
In this theme, instead of battling each other, players work together to defeat a powerful opponent!
Each round, players can do one of three actions:
How to host:
Notes:
Example Boss: Machamp (for newer hosts)
Pick: .pick Attack, Attack, Attack, Defend, Defend, Giga Impact
Attack: Same as the players' attack. Hits 1 player for every 2 on the current PL.
Defend: Boosts Machamp's defense roll to 140 for that round.
Giga Impact: Rolls 150, but Machamp does not choose an action next round. Hits 1 player for every 3 on the current PL.
Recommended HP: 120 per player
Example of a round against Machamp:
Host: PL: Goodra [75], Cherrim [34], Combusken [90]
Host: Machamp has 320 HP remaining
Goodra attacks, Cherrim heals and Combusken Bulks Up
Host: For Machamp
Host: .pick Attack, Attack, Attack, Defend, Defend, Giga Impact
We randomly picked: Attack
Host: .pick Goodra, Cherrim, Machamp
We randomly picked: Goodra
(Combusken was excluded from the pick since they bulked up.)
Host: Goodra attacks Machamp!
Host: .roll 120
Rolling (1 to 120): 18
Host: .roll 100
Rolling (1 to 100): 100
Host: Goodra takes 82 damage and is eliminated. Good game Goodra!
Host: .pick Cherrim, Machamp
We randomly picked: Cherrim
Host: Cherrim heals!
Host: .roll 25+25
Rolling (1 to 25) + 25: 35
Host: Cherrim heals 35 HP.
Host: Machamp attacks a player!
Host: .pick Cherrim, Combusken
We randomly picked: Combusken
Host: .roll 120
Rolling (1 to 120): 40
Host: .roll 80
Rolling (1 to 80): 76
Host: Machamp takes 36 HP of damage.
Host: PL: Cherrim [69], Combusken [90]
Host: Machamp has 284 HP remaining.
Boss Battles Archive: Here!
Each round, players can do one of three actions:
- Attack: Does as the name says, attacks the boss.
- Bulk Up: Increases your attacking and defending rolls by 20 the following round. On the round you use Bulk Up, your defense roll is decreased by 20.
- Heal: Recovers !roll 25+25 HP. The base rolls for the boss and players are 120 for attacking and 100 for defending. Max player HP is 100. You can't heal two turns in a row.
How to host:
- Begin by announcing the boss the players will be fighting (For a first host, it's better to start with Machamp - see below.) and post a link to it. Also tell people the boss' HP.
- Ask the players to send in their actions.
- After the players send in their actions, the boss' action is selected! The boss selects its action using a predetermined .pick.
- The players and the boss are put into a .pick to select player order. Players who used Bulk Up can be excluded from the pick, as BU is activated at the start of a turn.
- Actions roll out as the pick chooses.
- If the boss is not dead by the end of the round, post the current Player List along with the boss' current HP and loop back to step 2.
- If the boss died during the round, the game ends. The player who dealt the most total damage to the boss is crowned the winner! The same system is used to determine 2nd place. Any players who were alive when the boss is defeated get 1/4th of its base HP per player added to their damage dealt. In Machamp's case, you'd get 30 added onto your damage because its base HP is 120 per player.
Notes:
- You are free to create a custom boss, but ask a staff member to host it first. You can also create a boss battle and submit it for someone else to host.
- Here is a helpful format to create your custom fights!
- If players get modkilled before the first round begins, change the boss' health accordingly.
- A boss' attack always targets at least 1 player.
- If the boss kills every player, the game ends and the winner/second are determined by the players who did the highest damage.
Example Boss: Machamp (for newer hosts)
Pick: .pick Attack, Attack, Attack, Defend, Defend, Giga Impact
Attack: Same as the players' attack. Hits 1 player for every 2 on the current PL.
Defend: Boosts Machamp's defense roll to 140 for that round.
Giga Impact: Rolls 150, but Machamp does not choose an action next round. Hits 1 player for every 3 on the current PL.
Recommended HP: 120 per player
Example of a round against Machamp:
Host: PL: Goodra [75], Cherrim [34], Combusken [90]
Host: Machamp has 320 HP remaining
Goodra attacks, Cherrim heals and Combusken Bulks Up
Host: For Machamp
Host: .pick Attack, Attack, Attack, Defend, Defend, Giga Impact
We randomly picked: Attack
Host: .pick Goodra, Cherrim, Machamp
We randomly picked: Goodra
(Combusken was excluded from the pick since they bulked up.)
Host: Goodra attacks Machamp!
Host: .roll 120
Rolling (1 to 120): 18
Host: .roll 100
Rolling (1 to 100): 100
Host: Goodra takes 82 damage and is eliminated. Good game Goodra!
Host: .pick Cherrim, Machamp
We randomly picked: Cherrim
Host: Cherrim heals!
Host: .roll 25+25
Rolling (1 to 25) + 25: 35
Host: Cherrim heals 35 HP.
Host: Machamp attacks a player!
Host: .pick Cherrim, Combusken
We randomly picked: Combusken
Host: .roll 120
Rolling (1 to 120): 40
Host: .roll 80
Rolling (1 to 80): 76
Host: Machamp takes 36 HP of damage.
Host: PL: Cherrim [69], Combusken [90]
Host: Machamp has 284 HP remaining.
Boss Battles Archive: Here!
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